# Pastebin vxZoAtvg Changelog since battles were broke: Added Battle Options Run Away has been moved into the battle options menu and is less buggy Added double super effective and double not very effective (x4 and x1/4) Removed the query call for determining type effectiveness Optimized experience gaining (in terms of how Exp. Share ect. is handled) Added Shortned names for NPC (ie ForestCharmander is displayed as F.Charmander) Amulet Coin+ (100) now counts down similar to Lucky Egg (100) as you battle. Money is rounded down. (So basically you may get 1 less dollar per battle.) Removed items in battle bag that you did not have. Burned Pokemon do half damage with physical moves (It was on special moves before, which is not correct) Removed several useless things from the battle stored data Mabye a little anti macro here or there :) B0sh - December 23rd 2013