# Pastebin RD3xsizl SB_LUT4 #( .LUT_INIT(4'b0110) ) \SB_LUT4_$abc$256$auto$blifparse.cc:465:parse_blif$264 ( .I0(\SB_LUT4_$abc$256$auto$blifparse.cc:465:parse_blif$264_input_0_0 ), .I1(\SB_LUT4_$abc$256$auto$blifparse.cc:465:parse_blif$264_input_1_0 ), .I2(\SB_LUT4_$abc$256$auto$blifparse.cc:465:parse_blif$264_input_2_0 ), .I3(\SB_LUT4_$abc$256$auto$blifparse.cc:465:parse_blif$264_input_3_0 ), .O(\SB_LUT4_$abc$256$auto$blifparse.cc:465:parse_blif$264_output_0_0 ) );